using HCore.Unity.Behaviour;
using UnityEngine.SceneManagement;

namespace HCore.Tests.Runtime.ShootingEditor2D.Scripts.ViewController.UI
{
    public class UIGameOver : HCoreMonoBehaviour
    {
        protected override void Awake()
        {
            base.Awake();
            Get("返回首页:Button").AddButtonClickListener(() => SceneManager.LoadScene("GameStart"));
        }
    }
}